My team is assigned to review this game for the feedback pairing form, and I think I'm lucky to encounter such a beautiful game :) The atmosphere of this game is incredible! Kudos to your artists and musician!!! At first encounter, I am drawn to the story and characters. The gameplay itself is fun and intriguing, and I enjoy the levels a lot. I also find myself being drawn to the narrative and I want to learn more about the characters and what happens to them.
However, even with experience in this genre, I still took some time getting used to the controls of this game. This is because it uses direction keys to move instead of AD, which is a bit confusing and unintuitive to me. Is there a reason for this decision?
I also find the camera transitions sometimes abrupt, but it doesn't affect the game. Other than this and the direction controls, my experience with this game is great. Your team really did a great job and I really appreciate the work. This game is very beautiful and enjoyable!
very nice. The transition between scenes is a bit abrupt, but not game breaking. I found the music to be very soothing. The mechanics are a bit hard for me to master, but I have big dumb hands that can barely type on the best of days.
are you holding space? tapping space is a short jump whereas holding it can give you extra height! Also holding shift to glide over can get you over some corners
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My team is assigned to review this game for the feedback pairing form, and I think I'm lucky to encounter such a beautiful game :) The atmosphere of this game is incredible! Kudos to your artists and musician!!! At first encounter, I am drawn to the story and characters. The gameplay itself is fun and intriguing, and I enjoy the levels a lot. I also find myself being drawn to the narrative and I want to learn more about the characters and what happens to them.
However, even with experience in this genre, I still took some time getting used to the controls of this game. This is because it uses direction keys to move instead of AD, which is a bit confusing and unintuitive to me. Is there a reason for this decision?
I also find the camera transitions sometimes abrupt, but it doesn't affect the game. Other than this and the direction controls, my experience with this game is great. Your team really did a great job and I really appreciate the work. This game is very beautiful and enjoyable!
very nice. The transition between scenes is a bit abrupt, but not game breaking. I found the music to be very soothing. The mechanics are a bit hard for me to master, but I have big dumb hands that can barely type on the best of days.
thanks dad
i cant even get on the 1st platform ! the jump is really hard / weird
are you holding space? tapping space is a short jump whereas holding it can give you extra height! Also holding shift to glide over can get you over some corners
yeah , holding space but just cant get high enough !
Do you have a 60 hz monitor or 144 hz monitor?
very cute